Creating A Gallery Show

INSTRUCTOR
Nathan Fowkes
EXPERTISE LEVEL
Advanced
LESSONS
21 Lessons (22h 22m)
COURSE LENGTH
21 Week(s)

Multiple Ways to Learn


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Course Description


For this workout, you'll paint along with my demonstrations for about an hour each day for 21 days, to get your necessary artistic training, your daily “calisthenics” to become the artist that you hope to be.


And this workout is something extra special because we all need to put together a body of work, it might be our portfolio, it may be a gallery show, but we've got to put our very best effort into it. And that's exactly what I did, I designed and executed 21 new paintings for a personal gallery show, and each is featured in this workout.


But don't worry if you're not a traditional painter, this workout has two tracks, digital painting, and traditional painting. Each day I provide the necessary references and then demonstrate for you an imaginative digitally painted comp to help you gain experience in color, lighting, environment, and composition, the skill set artists of every stripe need for their professional career. Then, for those of you who are traditional painters, I demonstrate each painting in watercolor and gouache, and show you step by step the tools, techniques, and process to complete them to a gallery finish.


And as a bonus, I demonstrate how to put together a presentation our work, how to organize it, pace it and execute it. So no matter who you are, I've put this workout together with you in mind. We're going to have a fantastic time with this!


You will be needing some art materials for this class.

Please CLICK HERE to download the list of materials needed.

MATERIALS LIST

Lesson Plan

MEET YOUR INSTRUCTOR

Nathan Fowkes


Nathan Fowkes is a veteran entertainment industry artist with credits on 12 animated feature films including DreamWorks Animation’s The Prince of Egypt, Spirit, several projects within the Shrek Universe, How to Train Your Dragon, Blue Sky’s Rio 2, Ferdinand and Wonder Park from Paramount Animation and development art for Disney’s Raya and the Last Dragon.


Additionally, Nathan has been sought after as a consultant for game studios to enhance the quality of their theatrical presentation. He has worked with numerous clients including Riot Games, Ubisoft, Blizzard Entertainment, King, Disney Interactive, Rovio, Supercell and many others.


Nathan is also well known as a teacher of color, light, design and traditional drawing and painting. He is a regular guest lecturer at Art Center College of Design and has taught at The Los Angeles Academy of Figurative Art and the Laguna College of Art and Design. He's the author of the bestselling How to Draw Portraits in Charcoal and How to Paint Landscapes in Watercolor and Gouache. His work can be seen at nathanfowkes.com


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You have many classes, where do I begin?


Every artist must be great at three things: color and light design, environment design, and picture making (or composition), so any of these three are a great place to start. 


They each have follow up classes available to put the knowledge further into practice, we refer to those as workouts and we've set them up as an inexpensive way to continue your education.


And if you're just looking to brush up on your digital technical abilities, then you could begin with the digital painting workout. Good luck!