Staying Relevant Workout

Nathan Fowkes
21 Lessons (16h 51m)
21 Week(s)

Two Ways to Learn


most popular

  1. Watch Video Lessons at Your Own Pace
  2. Assignments Included
  3. Peer Feedback
  4. Switch Courses as Often as You Like
  5. Access to all Schoolism Webinars included

Critiqued Sessions

personalized instructor feedback

no critiqued sessions available
  1. Watch Video Lessons with a Planned Curriculum
  2. Scheduled Assignments with Deadlines
  3. Personalized paint-overs and feedback videos
  4. Peer feedback
  5. Ability to Contact Instructor with Questions
  6. Physical Certificate of Completion (Mailed to you anywhere in the world)
  7. Access to all Schoolism Webinars included

Course Description

We live in interesting times where we've seen the art industry change seemingly overnight as new machine learning technologies have suddenly emerged. This is understandably distressing to many, but it doesn't have to be, the crowds of people who were simply jumping on the gravy train of a booming art industry are mostly gone and it's back to you and I, the people who consider art to be our calling.

But we can't keep doing the same thing in the same way, we have to explore new approaches that are less common on the Internet and therefore less reproducible by AI. We'll especially explore the one area where our work remains safe: specific, directed storytelling. This is where only well-trained artists have the understanding and flexibility to flourish.

This will not be a class about how to incorporate AI tools into our workflow but rather to use digital painting tools and techniques to create work that is fresh and unique. My work has been as a concept artist for DreamWorks, Disney, Blue Sky Studios, and many others as well as numerous video game studios, I'll share this experience with you as well as what I'm doing currently to evolve and improve, to remain valuable and relevant in the art industry.

For this series, I've created 21 painting demonstrations (painted in photoshop) for you to paint along with, every day for 21 days (or take it at your own pace, no worries!). Each demonstration is an hour or less where we’ll tackle a look or idea with the potential to surprise and delight our audience.

This workout is for artists of any kind, my demonstrations are painted digitally in Photoshop though any digital painting media can be used. The series will be best used by students who have basic drawing, painting, and digital media experience.

  • Adobe Photoshop
  • Drawing Tablet

Lesson Plan


Nathan Fowkes

Nathan Fowkes is a veteran entertainment industry artist with credits on 12 animated feature films including DreamWorks Animation’s The Prince of Egypt, Spirit, several projects within the Shrek Universe, How to Train Your Dragon, Blue Sky’s Rio 2, Ferdinand and Wonder Park from Paramount Animation and development art for Disney’s Raya and the Last Dragon.

Additionally, Nathan has been sought after as a consultant for game studios to enhance the quality of their theatrical presentation. He has worked with numerous clients including Riot Games, Ubisoft, Blizzard Entertainment, King, Disney Interactive, Rovio, Supercell and many others.

Nathan is also well known as a teacher of color, light, design and traditional drawing and painting. He is a regular guest lecturer at Art Center College of Design and has taught at The Los Angeles Academy of Figurative Art and the Laguna College of Art and Design. He's the author of the bestselling How to Draw Portraits in Charcoal and How to Paint Landscapes in Watercolor and Gouache. His work can be seen at