Multiple Ways to Learn
- Watch Video Lessons at Your Own Pace
- Assignments Included
- Peer Feedback
- Switch Courses as Often as You Like
- Access to Schoolism Webinar Archives
- Watch Video Lessons at Your Own Pace
- Assignments Included
- One-Time Purchase
- Unlimited Course Access for Life
- Peer Feedback
- Access to Schoolism Webinar Archives
- Watch Video Lessons with a Planned Curriculum
- Scheduled Assignments with Deadlines
- Personalized Paint-Overs and Real-Time Feedback From The Instructors
- Watch Video Lessons and Peer Feedback as Often as You'd Like
- Ability to Contact Instructor with Questions
- Digital Certificate of Completion
- Weekly Class Meetings LIVE on Zoom
- Access to Schoolism Webinar Archives
Course Description
As the entertainment industry goes through changes that de-value artists, the question I'm asked most often is how do I break in? And if you're already in, the big question is how do I maintain my value? My friends, this class is my answer to that question. Clear, directed visual storytelling is something that cannot be outsourced or replaced by any outside technology or process, it must always have a trained artist at the helm. We must have the ability to take our audience from emotion to emotion and story beat to story beat, to give them the thrill ride that they came for. If we can provide that, we are of extraordinary value and that's exactly what this course is about.
Since 2008 I've been doing color scripts for feature animated movies at studios including DreamWorks, Disney, and Paramount Animation. In this course I share and demonstrate for you everything I know about the color scripting process. Each week we study core ideas and principles that are not commonly taught or understood but that you must know to increase your value as an artist. Additionally, I demonstrate the creation of an entire feature color script and guide you through the process of creating your own. You'll come out of this course with a beautiful color script to add to your portfolio. I believe this course will be your passport to being a next level artist, see you on the inside!
Note: this course is ideal for animation artists and any story-driven project including live-action, story driven video games, children's books, graphic novels, etc.
➡︎ For the ‘Critiqued Sessions’, students will meet up with Nathan Fowkes LIVE once per week on Tuesdays at 10:00am PT / 1:00pm ET.
- Adobe Photoshop
Lesson Plan
LESSON 1The adrenaline line
There can't be an upbeat without a downbeat, and a roller coaster ride can't have thrilling highs if it doesn't take you low. It's the same with any good story; action has so much more power if it follows a very passive, quiet moment. In this lesson we learn how to visually design a story to do exactly that, to take the audience on a visual roller coaster ride and thrill them in a way that they just can't experience without you, the artist at the helm.
LESSON 2The most important thing: emotion
People care most about art and entertainment when it elicits powerful emotions, the moment you can get your audience to feel the desired emotion through visual design, you are officially an artist! During this lesson we specifically study the core idea of unity with contrast, and how to use it to elicit the desired emotion from our audience.
LESSON 3The design of contrast
At the core of visual design is the design of contrast. Our very sight exists because one thing contrasts from another, and that's the product of light interacting with the surface of objects, plus any atmosphere that may be present. These three elements, light, local color, and atmosphere can be endlessly manipulated to create powerful and emotional visual design. That will be our focus for this lesson.
LESSON 4The hidden emotion of shape and line
The design of shape and line is something that's not taught enough and is not well enough understood by many art students, and this lesson is our opportunity to fix that! Conforming the elements in our pictures to simple shape and line relationships can make them emotionally potent. For example, a horizontal design can feel passive and relaxed, and a diagonal design can feel full of action, and we can do so much more with shape and line design.
LESSON 5The emotion of atmosphere and weather
A thunderstorm is such an emotionally powerful thing that ancient peoples honestly believed that titanic gods above were smashing the earth with their anger. We can use the design of weather and atmosphere in the same way, we can heighten our environments and story moments by design of the weather!
LESSON 6Transitions and constants
A good story is filled with surprises, but it's also grounded with consistency, and one moment needs to transition smoothly into the next. For lesson 6 we will learn how to do exactly that through visual design.
LESSON 7Lighting, perspective, and point of view
In every picture we design, our audience may be looking upward with awe, or they may be looking downward with omniscience, and everywhere in between. To do this the point of view and the perspective must be carefully designed, and lighting must be designed to accentuate the story moments as well.
LESSON 8Close-ups, space, and movement
The design of space and movement can be profoundly emotional for visual storytelling, and a close-up that takes us right up to the eyes of a main character can have an intensity like nothing else. Lesson 8 explores how to bring these ideas into your color script.
LESSON 9The complete color script
The final lesson! This week we continue our demonstration of how to paint and complete a presentational color script and take advantage of each and every principle presented in this course. I’ll show you how to group together your finished images into a portfolio ready color script/emotional beat board.
MEET YOUR INSTRUCTOR
Nathan Fowkes
Nathan Fowkes is a veteran entertainment industry artist with credits on 12 animated feature films including DreamWorks Animation’s The Prince of Egypt, Spirit, several projects within the Shrek Universe, How to Train Your Dragon, Blue Sky’s Rio 2, Ferdinand and Wonder Park from Paramount Animation and development art for Disney’s Raya and the Last Dragon.
Additionally, Nathan has been sought after as a consultant for game studios to enhance the quality of their theatrical presentation. He has worked with numerous clients including Riot Games, Ubisoft, Blizzard Entertainment, King, Disney Interactive, Rovio, Supercell and many others.
Nathan is also well known as a teacher of color, light, design and traditional drawing and painting. He is a regular guest lecturer at Art Center College of Design and has taught at The Los Angeles Academy of Figurative Art and the Laguna College of Art and Design. He's the author of the bestselling How to Draw Portraits in Charcoal and How to Paint Landscapes in Watercolor and Gouache. His work can be seen at nathanfowkes.com